Civ 1.5 Remastered
Civilization from 1991, running natively across Windows, Linux, and macOS. The same game you remember, with the rough edges fixed and modern cross-platform support — zero DOSBox required!
Highlights
- True Native Multiplatform Standalone native builds for Windows, Linux, and macOS (Apple Silicon ARM64 & Intel x64). Zero DOSBox required.
- Two New Civs (Poland & Japan) Play as Poles led by Casimir the Great or Japanese led by Tokugawa, with striped uniforms, MIDI anthems, and Earth map locations.
- Units have health Hit points, health bars and battles in rounds. No more Triremes sinking Battleships.
- Units heal Every turn, in cities, fortified on land, or resting near the coast.
- Railroads that work Cities get railroads, and trains keep their moves through them.
- Saves and autosaves 20 save slots instead of 4, and 20 autosaves, one every turn instead of every 1000 years.
- Wonders last forever No Wonder of the World becomes obsolete any more.
- Upgrade units Turn old units into new ones for gold: Phalanx into Musketeers, Knights into Armor.
- Fixed demographics No more negative numbers in large empires.
- Better random numbers A modern generator instead of the weak one of 1991.
What it is
The original CIV.EXE was translated function by function into C#. The game logic is the original
one, so the game plays like it did in 1991, but it runs as a modern, high-performance cross-platform application in its own window on Windows, Linux, and macOS, with the
original AdLib and Roland music.
You need your own copy of Civilization for DOS: the game reads its pictures, texts and data from the original files, which are not part of this project.